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TITLE

DUAT is a MOBA-type game in top-down perspective, inspired by
egyptian funerary mythology. Each player embodies a fallen god, trapped in the Duat.
“Duat” is the name referring to the realm of the dead in Egyptian mythology.

One arena. Two camps.
Each camp picks up objects to score in the opposite camp.
The winner is the team with most points.

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TRAILER
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Anubis is a protective divinity of embalmers and necropolises.

He represents the role of distance mage.

CHARACTERS
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sekhmet.png

Sekhmet represents the role of a Warrior / Assassin. In Egyptian lore,

she is linked to the violence of war and the wrath of the sun.

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taouret.png

Taouret is a Hippopotamus goddess protector of childbirth. In DUAT she embodies the role of a tank.

ARENA
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The first arena is a representation of the desolated afterlife. A lonely tomb close to being submerged by the fog and the sand. That’s why the atmosphere is a mix between death's symbols like the pyramid and desaturated color, to remind the disappearing life.

Tittle_Bridge_of_Oblivion.png

The first arena is a representation of the desolated afterlife. A lonely tomb close to being submerged by the fog and the sand. That’s why the atmosphere is a mix between death's symbols like the pyramid and desaturated color, to remind the disappearing life.

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TECH
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MAKING OF
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Ludivine BELLOT

Character Anubis

Concept Art / Animation /
Tech Character

Baya BENEDETTI

Character Sekhmet

Concept Art / Animation /
Tech Character

Eva LE COCQUEN

Character Taouret

Concept Art / Animation /
Tech Character

Estelle PANEL

Environment

Lightings / Shaders

Mélanie KHAU

Environment

Fx / Tech / Blueprints

  • linkedin (3)
  • art
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TEAM
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PROJECT TRACKING AND SUPPORT

Mickael FLOURY
Paul Emile BOUCHER
Adrien SIMON
Charline PAUL
Nicolas GIROU
Damien BRISSON
Guillaume DESCHAMPS
Arnaud SZOBAD
Servane ALTERMATT

NEW3DGE STAFF

Michael BARATIAN

Guillaume BERNABEU
Diana BARATIAN
Laurène BARATIAN

CREDITS
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